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V.I.P 5.0 Envir Oval Crypt 5.0+

Oval Crypt
Версия Unreal Engine
5.0


The scene was created and tested under the following Specification:
Laptop, i9-10980HK, 16GB RAM, RTX2070 Super Mobile
(60-75 FPS, 14-17ms, Fullscreen Epic Quality 1920х1080)


Plugins required: Sun position Calculator (Edit->Plugins->Search-> "Sun position Calculator->Enable
(pre-installed in the Engine) )

Make sure that these options are enabled in your project (Project Settings):
Default RHI - DirectX 12;
Generate Mesh Distance Fields -
Enable;
Support Hardware Ray Tracing -
Enable;
Ray Lighting Mode -
Surface Cache;
Software Ray Tracing Mode -
Detail Tracing;
Use hardware Ray Tracing when available -
Enable;
Dynamic Global Illumination Method -
Lumen;
Shadow Map method -
Virtual Shadow Maps (not necessary).

Technical Details​

Triangles Count: 151.311 (301.496 including instances)
Number of Unique Meshes: 44
Collisions: Yes
MasterMaterials: 4
Number of MaterialFunctions: 1
Number of Material Instances: 57
Number of Textures: 169
Texture Resolutions: 6 x 8K; 103 x 4K; 30 x 2K; 15 x 1K; 9 x 512; 3 x 128; 3 x 4
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Реакции: HOANG2991
Автор
Lucifer
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