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MW Landscape Material
Версия Unreal Engine


[Screenshots taken at UHD, Cinematic render settings with displacement]
Youtube: MW Landscape Material - Tutorials
Documentation: Online Documentation

A powerful landscape material setup with 8 custom layers, use Quixel Megascan textures and 3d foliage. Add more layers easily. Each layer got separate control for UV tiling, color correction, procedural cliff function, distance blending, variation detailing and much more. Also included a procedural cloud system. Five photoscanned ground materials. Four example landscape biomes, Procedural foliage controls per layer for rocks, grass and custom types. Included also a background mountain to create large vistas. The material is modular and highly tweakable, just plugin your textures and go! More foliage and functions? Get Interactive Foliage Pack or any of our other packs.

  • Powerful landscape material
  • 8 preset paintable landscape layers
  • Procedural foliage placement per layer
  • Procedural cliff material
  • Procedural cloud system with shadows
  • Distance blending controls
  • Setup for displacement (option)
  • 5 free photoscanned ground textures
  • Background mountain mesh
  • 4 Example landscape biomes
  • 2x2 km example landscape
Technical Details
  • Landscapes: 1
  • Landscape biomes: 4
  • Background Mountains: 1
  • Rocks: 4
  • Grass: 4
  • Ground Materials: 6
  • Cloud Materials: 3
  • Material Functions: 9

Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4096x4096 base color, normal, and utility textures
Collision: n/a (Landscape)
Vertex Count: n/a (Landscape)
LODs: n/a (Landscape)
Number of Meshes: 11
Number of Materials and Material Instances: 40
Number of Textures: 34
Intended Platform: PC
Platforms Tested: PC
DefaultEngine.INI: MWLM Default Settings (4.26)
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