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Coin 5.5 Plugins ‌‌‍‍‎ MultiWorld v1.9.5

MultiWorld
Версия Unreal Engine
5.5


Main features​

  • unlimited number of independent "Secondary Worlds";
  • any standard UE5 Level/UMAP is compatible as-is with the plugin;
  • the standard UE5 network-replication for multi-player games is supported on the Main World (Secondary Worlds are not replicated);
  • the local player can be moved between Worlds (supporting also customizable visual transition effects - see video);
  • actors can be transferred between Worlds;
  • Worlds can be independently ticked, also when not shown in the viewport;
  • asynchronous loading of Level/UMAP files;
  • all the features are available from both Blueprints and C++.

Technical details​

Features​

  • unlimited number of independent "Secondary Worlds";
  • any standard UE5 Level/UMAP is compatible as-is with the plugin;
  • the standard UE5 network-replication for multi-player games is supported on the Main World (Secondary Worlds are not replicated);
  • the local player can be moved between Worlds (supporting also customizable visual transition effects - see video);
  • actors can be transferred between Worlds;
  • Worlds can be independently ticked, also when not shown in the viewport;
  • asynchronous loading of Level/UMAP files;
  • all the features are available from both Blueprints and C++.

Code Modules:
  • MultiWorld - Runtime

Network Replicated: Compatible with multiplayer games. See detailed notes.
Supported Development Platforms: Windows, Mac.
Supported Target Build Platforms: All.
Documentation: Link.
Example Project:
Автор
Lucifer
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