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V.I.P 5.6 Plugins Modular Snap System Runtime v1.1.8

Modular Snap System Runtime
Версия Unreal Engine
5.6
Modular Snap System Runtime (MSSR) is a plugin that allows for automatic snapping of actors to each other in game. Works with any mesh or actor, connection points are simply defined using standard UE4 sockets.
Useful for:
  • In-game building systems like player built houses, furniture, roads, rail-tracks, racetracks, bases, spaceships, fortifications, etc;
  • Puzzle games that require placing or connecting objects in certain way;
  • In game placement and moving of actors in general, like "put book on the shelf", "put the key into keyhole";
  • and more...


Technical Details​

Features:
  • Based on the concept of snap points defined using standard Unreal's sockets
  • Works with static meshes, skeletal meshes or any other type of actor supporting sockets, also works with splines. Supports snapping of multiple actors
  • Highly customizable, settings can be adjusted for each snap point
  • Integrates with game's object placement, movement and selection systems (i.e. how objects are selected, moved by the player in game); example implementations are provided
  • Can be used in first person, third person, top view, VR, multiplayer
  • Easy to use, contains automatic preview actor and helper nodes for smooth snap
  • Allows multi-threaded search (good for performance)
Code Module: MSSR Plugin
Number of Blueprints: 1
Number of C++ Classes: 3
Supported Development Platforms: Any
Автор
Lucifer
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  1. 5.6 v1.1.8

    5.6 v1.1.8
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