
- Версия Unreal Engine
- 5.1
2.0 only available for 4.26 and later versions
Includes a Master blueprint that can be duplicated as a child and edited further to create custom flying vehicles. Propeller dynamics system, Collision system, Parachute and more.
Lots of options to help you create tons of different style aircraft. Non physics collision and flight system.
Only static mesh used. Animate anything by swapping out and positioning meshes and adjusting options.
Certain ships in the old video were changed to avoid copyright infringement.
The Pilot variable throughout the blueprint is to be replaced by your character, this would then set up your character to work with the collision system. The collision system is based on Generate Overlap Events. With this enabled that mesh will then interact with the Ship Collider. The Ship Collider can be resized and can also work adding more volumes to better fit your ship (this requires adding new Volume nodes similar to the Ship Collider within the blueprint).
Technical Details
Features:- Non Physics Collision system
- Remote Flying
- Spline based Auto Flying routes
- Auto Landing zones
- Landing Trigger for ship
- Projectile Examples
- Sound overhaul
- Ship Design overhaul
- Arcade mode with enemy Ai
- Increased Blueprint organization
- Wing/Flap Dynamics system
- Propeller Dynamics system
- Thruster Propeller Dynamics
- Thruster Dynamics system
- Particle Dynamics system
- Crash system with rotate ship or destroy option
- Basic Weapon system
- Basic Autopilot when exit
- Powerful master blueprint to customize your aircraft movement
- Over 15 Vehicle examples
- Lots of options for Camera, Speeds, and Dynamics.
- Number of Blueprints:20
- Input: Gamepad, Keyboard, Mouse
- Network Replicated: No