
- Версия Unreal Engine
- 4.26
Technical Details
Features:
A single blueprint allows you to switch between different hangar:
- All doors are movable.
- Hide/unhide the floor plus toggle between materials and adding a ramp for the main doors.
- Choose from six roof shapes and you can switch between materials the roof and materials the windows.
- Hide/unhide walls and you can add windows or add a main door in the back wall and switch between materials the walls and materials the windows
- Switch between materials for large pillars, medium pillars, slim pillars, and pillars bases.
- Hide/unhide rooms and attic, in addition to allocating materials for floors, walls, handrails, windows, room doors, and door handles.
- Choose between five-main-door shapes and you can switch between materials the doors, door frames, and door columns.
- To add other materials, just go to the variable of the matrix type inside the blueprint and add the new material, add a material name in the enumeration, two steps, this is all you need.
- Smart UV (easy to integrate textures with each other)
Number of Unique Meshes: 67
Collision: Yes, custom collision
Vertex Count: between 48034 and 72024
LODs: No
Number of Materials and Material Instances: 23
Number of Textures: 19
Texture Resolutions:
- 4096 x 4096
- 2048 x 2048