
Characters are designed for Third person shooter games with separate parts for you to choose the character you like and some characters are grafted.
There are ~30 pieces of characters separated in different colors for you to choose
Features:
Rigged: Yes
Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)
Animated: Yes
Number of characters: 1
Vertex counts of characters: ~5000 - ~10000
Texture Resolutions: 2048x2048 - 4096x4096 (TGA)
Number of Animations: ~30(Expression and Lipsync animations only)
Animation types (Root Motion/In-place): Root Motion
There are ~30 pieces of characters separated in different colors for you to choose
Features:
- Facial Rigged
- Expression and Lipsync animations included
- PBR texture
Rigged: Yes
Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)
Animated: Yes
Number of characters: 1
Vertex counts of characters: ~5000 - ~10000
Texture Resolutions: 2048x2048 - 4096x4096 (TGA)
Number of Animations: ~30(Expression and Lipsync animations only)
Animation types (Root Motion/In-place): Root Motion