
- Версия Unreal Engine
- 4.24
- Links: | Support Forum | Docs | Demo | Add To WishList
- Exact Loading Progress Indication (Progress Bars, Percentages)
- 15 "Content Example"-style tutorial levels included
- Playable INTERACTIVE loading screens (think Assassin's Creed)
- MINI GAMES during loading ("Pong" and "Invaders" examples included)
- VIDEO Playback during loading
- Loading screens during LEVEL TRANSITIONS and on STARTUP
- Use different loading screens in a single project
- Fully customizable UMG overlays (Random Game Hints example included)
- Support for "Press To Continue" option
- Advanced features: Event Handling, Latent Actions (see doc)
Update 27-Mar-2020: Hotfix addressing minor issues with Engine version 4.24.3
Technical Details
- Number of Blueprints: 11+ (2 Actors, 5 Components, 2 Function Libraries, 2 Interfaces) + DemoContent
- Number of included levels: 15 tutorial scenes (47 including sublevels)
- Network Replicated: No
- Platforms Tested: PC (should work on all platforms)
Documentation: includes 15 tutorial levels with the following setup and usability examples:
- Minimal Setup, Drag&Drop Example
- Blueprint Only Setup, everything spawned and set up in BP
- Reference Handling, access the actor reference
- Switching between Multiple Loading Screens
- Level Persistence, keep level in memory after transition
- Advanced Event Handling, access to all dispatchers
- Progress Bars
- Main Menu & Pause Menu Example
- User Interface handling
- Advanced Loading Order
- Transition via OpenLevel
- Mini Game in Loading Screen example: Pong
- Mini Game example: “SpaceShooter”
- Video Playback
- Pawn Handling
Additional Information
- The system is intended as a framework to be utilized with your own artwork - included scenes and UIs are considered templates / examples
- Extensive Blueprint Function Library included
- Tested with Blueprint Nativization
- Uses Level Streaming (requires use/addition of a root level, please see documentation)
- Progress Bar functionality, if enabled, requires installation of a free code plugin (see doc)