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V.I.P 4.27 Char Lizardman Paladin 4.27+

Lizardman Paladin
Версия Unreal Engine
4.27

Technical Details​

Features:
  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • 13 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
  • 5 Morph Targets
  • The jaw can be opened with the additional jaw bone
  • The Tail, Eyes, Jaw, Cape, Cloth and Sleeves have additional bones
  • You can mix all colors separately
  • Sleeves and Tail simulation based on physics
  • Cloth, Cape and SideCloth are simulated
  • All parts can be mixed separately with the Material Instances

Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 1
Vertex counts of characters: 41 620
Number of Materials and Material Instances: 11 Materials and 31 Material Instances
Number of Textures: 47
Texture Resolutions: Body, Armor, Sword - 4096x4096, Eyes - 1024x1024
Автор
Lucifer
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2
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296
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