
- Версия Unreal Engine
- 4.27
Technical Details
Features:- Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
- 13 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
- 5 Morph Targets
- The jaw can be opened with the additional jaw bone
- The Tail, Eyes, Jaw, Cape, Cloth and Sleeves have additional bones
- You can mix all colors separately
- Sleeves and Tail simulation based on physics
- Cloth, Cape and SideCloth are simulated
- All parts can be mixed separately with the Material Instances
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 1
Vertex counts of characters: 41 620
Number of Materials and Material Instances: 11 Materials and 31 Material Instances
Number of Textures: 47
Texture Resolutions: Body, Armor, Sword - 4096x4096, Eyes - 1024x1024