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V.I.P 4.26 BP Lightning Fast v1.1

Lightning Fast
Версия Unreal Engine
4.26



Lightning Fast is a powerful combination materials and blueprints that implements a wide range of realistic and stylized electricity effects. There are multiple ways of using the Lightning Fast in games and movies starting from lightning bolts in background flashing lightning bolts during a storm through electric fences to the devastating lightning guns and spells. This system is designed in mind to achieve all those effects on high performance and AAA quality at the same time.

Supported effects:
  • flashes/bolts/strikes
  • beams/chains/splines
  • discharges/electrocute/volume/fences
  • trails/ribbons
Character skills:
  • lightning gun
  • lightning trail in slow-motion run
  • lightning AoE
  • hit/electrocute reactions

The Lightning Fast Mesh combined with Lightning Fast Material has some useful features and properties that are very important in the vfx production.
  • can be used witch spline meshes
  • can be scaled and keeps proper shape
  • can be used in particle system
  • can be watched from every angle

Update 1.1
  • Added network replication
  • New ambient light in lightning bolts
Technical Details
[Documentation]
[Discord]
Features:
  • GPU friendly and optimized for all platforms
  • Wide range of high quality effects
  • Two types o beam rendering (spline mesh/spline billboard mesh)
  • Integrated with dynamic lights and material light functions and splines
  • Over hundred parameters in materials to customize final effect
  • Spline based shape of bolt easy to adjust to scene
  • Multiple animated lines rendered in single beam
  • Depth fade fade effect, glow and line color, refraction, distortion
  • Procedural beam texture
  • Dynamic branch masking and fading effect
  • Everything implemented in blueprints show
  • Parameterized cascade particles
  • Easy integration with Fast Stylized Procedural Sky
  • Skinned skeleton mesh and advances x-ray material

Package Size: 16MB+29MB demo
Materials: 5 (14 instances, 9 material functions)
Textures: 1
Blueprints: 10
Meshes: 10
Emitters: 11

Additional:
  • Prototype pack textures and materials created for demonstration purposes
  • Lightning mesh generator/editor - advanced tool prepared for editing and generating lightning meshes, allows to implement external lightning propagation class. Contains additional library of functions that helps to create static meshes.
  • Example map with 14 use cases

Network : Yes
Автор
Lucifer
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