
- Версия Unreal Engine
- 5.0
An industrial environment, real-time, no scanned data.
Project contains modules (walls, doors, windows, vents, pipes) and many smaller decorators (concrete slabs, curbs, electrical parts, decals) and the example level shown on the screenshots.
Technical Details
Features:- reusable props for quick environment creation
- switchable day/ night with lighting scenarios
- simple material setup for easy integration
- windows with cubemap interiors
- foliage is using pivot painter wind
Meshes: 190 objects and props, 4 vegetation assets
Vertex Count: max 30k, most of the assets are 5k and below
LODs: mixed (handmade and auto)
Collisions: mixed (handmade UCX and simple)
Materials: 6 Master Materials (env and props, vegetation, decals, landscape, some other), 60+ instances, 6 tileable surfaces, 28 decals
Textures: 100+ in total, resolution from 4k (env and props sets) to 256 (small props)