• Доступ к сайту с VPN ограничен. Ваш аккаунт может быть забанен. Access to the site with a VPN is limited. Your account may be banned.

Free 5.6 Plugins IMPERFECTER - Post Process Toolkit v1.3.1

IMPERFECTER - Post Process Toolkit
Версия Unreal Engine
5.6

List of all available IMPERFECTER Effects:

  • Chromatic Aberration - Adds a chromatic aberration/lens fringe effect to the screen. Offers more customization compared to the one built in the engine.
  • Compression Artifacts - Simulates the low-bitrate artifacts caused by lossy compression algorithms.
  • Film Damage - Adds various animated, texture-based film damage imperfections to the screen like dust, dirt and scratches.
  • Halation - Simulates the spreading of light (bloom) in bright areas of the image that occurs in analog film.
  • Lens Dirt - Simulates blurry bokeh imperfections and light irregularities caused by dirt on a lens. Advanced dirt mask effect with independent threshold.
  • Lens Distortion - Applies a barrel/pincushion lens distortion to the screen.
  • Noise Grain - Adds procedurally-generated and/or texture-based film grain/digital noise to the screen.
  • Overlay - Adds a customizable gradient/texture to the screen with a desired blend mode.
  • Sharpen - Adds a sharpening effect to the screen via unsharp mask method with two different sharpening styles.
  • Soften - Adds a blur/softening effect to the screen. Fast to render gaussian blur implementation.
  • (More coming in the future)

Technical details​

Performance:
The plugin has been designed with performance in mind and it's perfectly suitable for real-time rendering. The GPU cost is different for each effect based on the effect's complexity, here are the average costs of each effect measured on a Mobile RTX 2070 (1660ti Desktop equivalent) at 1920x1080 resolution:
  • Chromatic Aberration: 0.08ms
  • Compression Artifacts: 0.38ms
  • Film Damage: 0.09ms
  • Halation: 0.23ms
  • Lens Dirt: 0.14ms - 0.21ms
  • Lens Distortion: 0.07ms
  • Noise Grain: 0.13ms (up to 0.40ms with all possible layers enabled)
  • Overlay: 0.06ms
  • Sharpen: 0.12ms - 0.17ms
  • Soften: 0.10ms - 0.24ms

Code Modules:
  • Imperfecter (Runtime)
  • ImperfecterEditor (Editor)

Number of C++ Classes: 53
Number of Global Shaders: 15
Автор
Lucifer
Скачивания
2
Просмотры
34
Первый выпуск
Обновление
Оценка
0.00 звёзд 0 оценок

Другие ресурсы пользователя Lucifer

Поделиться ресурсом

Сверху