V.I.P 4.25 Envir Highway - Environment 4.25

Highway - Environment
Версия Unreal Engine
Demo Map Video 4K
More pictures on Artstation.
All models are well optimized and game ready.
Texel density for small assets is around 1k x 1m^2.
Other assets are set up using layered materials with 2k tiling textures.
Tiling textures scale is easily customizable in Material Instances.
Technical Details

  • 10 Traffic Signs
  • 6 Modular Wooden Fences
  • 3 Modular Construction Fences
  • 5 Modular Traffic Barriers
  • 2 Lampposts
  • 4 Modular Pipes
  • 2 Trailers
  • 2 Billboards
  • 15 Rocks
  • Railway Power Pole
  • Modular Bridge and Roads
  • and more
17 Decals
  • 6 Big Trees (4 unique)
  • 5 Small Trees
  • 3 Bushes
  • 8 all kinds of grass
Backdrop Assets:
  • 2 Buildings
  • 2 Tower Cranes
  • Railroad Base
  • Modular Railroad

PBR materials for all assets
PBR tiling texture sets
Demo Map

Number of Meshes:
Collision: Yes. Manually created simple box collisions ( auto-generated for rocks)
LODs: No. All the assets are well-optimized (see screenshots with polycount)
Materials: 7 Parents, 93 Instances
Textures: 172
Texture Resolution: from 512 to 4k. Most textures are 2k
Supported Development Platforms: PC

The Project is using HDRI image under CC0 license from HDRIHaven.
HDRI link
Demonstration map includes some unique (non-modular) assets,
such as: static mesh based terrain, curved roads/pedestrian and bicycle lanes.
BUT, there is modular roads/lanes set included in the project instead (see screenshots).

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