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Coin 5.0 BP ‌‌‍‍‎ HEXAGON PLANET GENERATOR UE 5.0 Update (06.04.2022)

HEXAGON PLANET GENERATOR
Версия Unreal Engine
5.0
HEXAGON PLANET GENERATOR - Create and use a generated hexagonal planet in your game.

Features:
  • Generation of the planet in the editor and runtime
  • Generation in the editor makes it possible to save a planet as a static mesh
  • Generate continents
  • Spawn static mesh (tree, stone and etc.) objects on hexagons by surface type during generation and automatically convert them to Hierarchical Instanced Static Mesh
  • Save and load a planet with surface objects

Work In Progress:

Update: 23.03.2021
  • free asset included "SkyBox: Lonely Space"
  • updated UV
  • ability to split hexagon faces by texture
  • grid generated as mesh

Note: the planet always contains 12 pentagons.

Technical Details​

Update:
  • accelerated planet generation by 10 times
  • added AStar navigation
  • added example of RTS control
  • added AI example with resource mining
  • added a sphere under the planet for better lighting visual performance
  • direction light replaced with spot light
  • added variable with center points of hexagons to pre-calculated date
  • updated wiki tutorial
  • fixed minor bugs

Links:
YarminStudio - Check my other content
Discord - Support and information about discounts
Wiki - Documentation
Youtube - AI Example Video

Technical Information:
Number of Blueprints: 9 blueprints, 7 structs, 3 user widgets
Input: Keyboard, Mouse
Network Replicated: (Partially)
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Windows, Mac, Linux, Android, IOS
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Реакции: buver
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Lucifer
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