- Версия Unreal Engine
- 5.7
DESCRIPTION
Head Mounted VR is an advanced, game-ready VR plugin designed for Unreal Engine developers seeking high-quality VR functionalities inspired by AAA titles like Half-Life: Alyx. This plugin brings together the most common and essential VR game features into an intuitive, easy-to-use package, allowing developers to create immersive experiences with physically-based interactions.KEY FEATURES
- Intuitive, Physically-Based Interaction
- Inspired by AAA Mechanics
- Game-Ready
- High Customizability
ADDITIONAL LINKS
Media:Documentation and information:
Developer:
Social Media:
VERSIONS
UE 5.6 -> v3.0.1 (latest)
UE 5.5 -> v2.7.2UE 5.4 -> v2.7
UE 5.3 -> v2.0
...
UE 4.27 -> v1.1.0
DEMO
Windows -> Download
C++ CLASSES
The Plugin contains 41 unique C++ classes. Including the following:- VR Player
- VR Hands
- VR Static Mesh
- VR Skeletal Mesh
- Loading Handler
- VR Weapon
- VR Weapon Animation Instance
- VR Ammo Clip
- VR Ammo Round
- VR Ammo Box
- VR Bullet Decal
- VR Button
- VR Climbable
- VR Code Lock
- VR Door
- VR Drawer
- VR Equipment
- VR Equipment Skeletal
- VR Hand Inventory
- VR Lever Base
- VR Lever Rotatable
- VR Lever Slide
- VR Main Menu
- VR Pause Menu
- VR Stab Weapon
- VR Weapon Projectile
- VR Interaction Interface
- Menu Loading Widget
- VR Hand Animation Instance
- VR Save Level Transfer
- VR Save Preferences
- VR Grab Component
- VR Camera Component
- VR Motion Controller Component
- VR Grab Capsule Collision Component
- VR Grab Box Collision Component
- VR Inventory Box Component
- UI Menu Widget
Technical details
Features- New VR Player class
- VR Player Avatar
- Player adaptive collision
- Smooth Locomotion & Teleport
- Smooth & snap turn
- Sound support
- Inventory
- Physically based hand class
- Finger collision
- Interaction with objects
- IK & animation support for hands
- Door class
- Drawers class
- Grabbable object class with variety of settings(Static/Skeletal)
- Lever class
- Valve class
- Button class
- Code lock class
- Weapon class
- Equipment class
- Stabbing weapon class
- Climbable class
- Loading handler class for transition between levels
- Save system for player preferences
- Gravity/Direct Pull
- Menu
Code Modules- HeadMountedVR
- HeadMountedEditor
Other
Number of Blueprints: 96
Number of C++ Classes: 41
Network Replicated: Yes



