
- Версия Unreal Engine
- 5.1
Introducing the PCG Road Generator for Unreal Engine 5, a powerful procedural tool for creating realistic and dynamic roads in games or cinematic projects. This blueprint-based actor offers an array of features to enhance your road-building experience. Easily generate roads, curbs, sidewalks, guardrails, road signs, road lines, and power line systems by dragging and dropping the blueprint into your project.
The PCG Road Generator utilizes a construction script and spline mesh component to create roads and associated features. Customize appearance by adding custom meshes to the scene. Modules come with multiple variations to make the road visually engaging, preventing repetitive patterns.
Combine the PCG Road Generator with the Procedural Content Generation (PCG) framework in Unreal Engine 5.2 for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.
This product is an advanced extension of our existing product, Ghost Town VOL.5 - Power Line Generator, which you can find in our store. The link to this product is provided below.

Ghost Town VOL.5 - Powerline Generator in Props - UE Marketplace
Render Your Tale with a collection of ghost town assets!
Technical Details
- 51 Meshes (including variations)
- High quality and fidelity texture sets - 4k textures
- Master material setup that control all props and models
- Advance weathering system ( extra layers of dirt, damage and color variations can be added to all materials )
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Optimized for games
- Free of all legal issues / custom made
- Fully detailed models from all sides
Vertex Count: 44 - 50000
LODs: Yes / automatically generated
Blueprints: Yes / 1 Actor BPs
Master Material: 15
Material Instances: 48
Number of Textures: 140
Texture Resolutions: 4096x4096 px
Virtual texture support: Yes