
Technical Details
Features:- 137 carefully detailed props
- Atlassed garage building
- Merged/split/skeletal meshes for performance/functionality
- 4096x4096 main garage texture atlas
- 2048x2048 and 1024x1024 for prop textures (small ones share texture space with others that are relevant in functionality.)
Vertex Count: few hundred to thousands, medium poly collection, meshes can be observed from close-up
LODs: All more complex geometry have LOD models (several stages depending on complexity)
Number of Meshes: 161
Number of Materials and Material Instances: 43 master materials, 1 material instance
Number of Textures: 126 (Basecolor, metallic+roughness+ambient occlusion, normals, emission (where applicable))