
- Версия Unreal Engine
- 5.2
Technical Details
Features:- Main level is 2km x 2km, the smaller level is 127m x 127m.
- Two unique levels with complete photoscanned content using procedural scattering.
- 74 Unique ground cover meshes ranging from large ferns to micro moss clumps.
- 24 Shrubs & bushes of various sizes and unique details.
- 22 Cliff Meshes ( Large to micro detail ) , 16 Boulders (With custom foliage scattered on top)
- 15 Unique Douglas Fir trees ( With Billboards ), 4 Saplings, 17 Stumps (With custom foliage scattered on top)
- Landscape material featuring 9 materials to paint with detail texture to enhance fidelity.
- Global Z-Up Moss for all mesh content in the scene.
- Baseline material function to easily tweak simple values in each material instance.
- Fuzzy Shading across all assets to enhance visual fidelity & ground assets into the world.
- Detail maps to enhance the texture resolution of all rocks meshes.
- Custom animated skybox using flowmaps to push the authentic feel of the world.
Number of Unique Meshes: 208
Collision: Yes (Auto Generated per specific mesh type)
LODs: Yes (Up to 7 LODs + Billboards on Trees)
Number of Materials and Material Instances: 16 Master Materials, 109 Material Instances
Number of Textures: 320
Texture Resolutions: Up to 4k