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First Person Archery
Версия Unreal Engine
4.23

Features:
4 bow class examples:
Primitive
Modern
Demonic
Alien

Bow Variables:
Bow Damage
Arrow Speed
Mobility
Aim Mobility
Reload Speed
String Thickness
Pullback Distance
Sprint Multiplier
String Joint Offset

Arrow Variables:
Additional Arrow Damage
Arrow Fall Speed
Penetration Power
Penetration Offset
Trail Duration

Bow and Arrow pickups
Targets and Target course creation(Modified from SAS pack)
Targets include material examples
Target Zombie Mode


Animations:
FirstPersonBow_Aim
FirstPersonBow_Idle
FirstPersonBow_Load
FirstPersonBow_Sprint
FirstPersonBow_Walk
Note: These animations are intended to work with TwoBone IK.

Meshes:
Bows for each class
Arrows for each class
String Joints for each class
Tree
Rock
Grass
Target
Technical Details
Engine Compatibility: 4.17
Intended Platform: Windows
Platforms Tested: Windows
Gamepad Support: Yes
Uses Epic skeleton: Yes
Scaled to Epic skeleton: Yes
Documentation Included: Overview Map
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Реакции: DozoR_27
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Quneo
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