V.I.P 4.26 BP Fade Camera Occluders "Vincenzo Arnone" 4.26

Fade Camera Occluders "Vincenzo Arnone"
Версия Unreal Engine
4.26



100% Blueprint component that detect every occluder (static/skeletal mesh) in front of the camera, even if it is a component of a blueprint, and fade them out to keep the character visible. This effect can be seen in many AAA games.
There is a very simple way to change the color of the transparency, but if you want to create your own style, with a different transition you can do.
Technical Details
- 3 Blueprint Classes
- 3 Structures
- 1 Datatable
- 1 Material
- 1 Demo Level
Author
Lucifer
Downloads
9
Views
97
First release
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