
- Версия Unreal Engine
- 5.3
Technical details
BPPs were used to assemble modelsVirtualTexture: enabled
Number of Unique Meshes: 169
Collision: Yes, generated
Vertex Count: ~5135 - 1 189 678 tris
Nanite: Enable for all meshes
LODs: None (Nanite fallback)
Number of Materials and Material Instances: 25
Number of Textures: 15
Texture Resolutions: 1024x1024, 2048x2048, 4096x4096, 8192x8192