
- Версия Unreal Engine
- 5.0
[Update 3.0]
Thumbnail node overhaul
Auto-framing rework
Thumbnail Settings rework
UE5 compilation support
[Update 2.1]
New (and significantly improved) camera framing algorithm!
Added some settings to better control the transform of the thumbnail actor.
[Update 2.0]
Set "Expose On Spawn" properties on the Generate Thumbnail node
Custom background worlds
[Update 1.4]
Generate a thumbnail from within the editor by right-clicking on any actor (either in the content browser or in the level editor) and select Generate Thumbnail.
Dynamic resolution, Texture Width, Texture Height, and Capture Alpha are now dynamically overridable
[Update: 1.2]
New Node - SaveThumbnail (Save your thumbnail as a Texture2D asset)
Dynamic resolution, Texture Width, Texture Height, and Capture Alpha are now dynamically overridable
Technical Details
Network Replicated: N/A
Supported Development Platforms: Any Platform
Supported Target Build Platforms: Any Platform