
- Версия Unreal Engine
- 5.4
The demo map for the Dynamic RPG Toolkit is available here.
Input: Check the other marketplace pages. The inputs are the same
Network Replicated: NO
Technical details
Features:- The four assets are fully merged.
- Enemy AI is now part of a Kill Objective.
- The stats are fully integrated with the player and the AI.
- NPCs can be turned hostile by either hitting them or triggering them(Controllable by a setting).
- NPC actor specifically designed to act as an attribute allocator for the player, Keeper if you will.
- Combat Music. Music is triggered when the player enters combat
- Advanced Status Effects with demo effects.
- AI:
- Patrol.
- Can call reinforcements if need.
- In an attempt to enable a one-on-one encounter between the player and an opponent, enemies engage in communication with each other, but the player can still get attacked by more than one enemy.
- Kill Quote on player killed.
- Everything that was featured in the other assets.
- Unfortunately, the remaining features cannot be accommodated in this brief description, but kindly refer to the initial photographs provided above for a comprehensive view.
Input: Check the other marketplace pages. The inputs are the same
Network Replicated: NO