
- Версия Unreal Engine
- 5.5
chnical details
Features:- Actor Component with powerful trace system to trace any collision based object and return back the most logical actions based off object Height, Depth as well as other factors such as side walls and frontal ledges
- Climb Point Generator Blueprint to Easily Spawn and Define Climb Based Points with 3 different climb types to choose from!
- Animation Notifies for resetting actions / setting climb states for easy set up
- Demo Character to see how locations are provided to the root bone via motion warp plug in
- Simple Demo Map with pre-set objects to test positioning
Input: (Demo Only)
Network Replicated: Yes - Replication handled internally, need only to select "Component Replicates"