- Версия Unreal Engine
- 5.6
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- Unreal Engine 5.6+
- GPU: RTX 2060 or higher recommended
- No additional plugins required (G.A.S.P. is already integrated)
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1. Open the project in Unreal Engine 5.6+
2. Launch the main menu and select your character
3. Test melee, shooting, and drop systems
4. Use `BP_ChangeColor` to adjust weapon visuals
5. Save your settings and experience the full gameplay system in action
Technical details
Features• G.A.S.P. Movement System
• Shooter mechanics with bullet traces, recoil, and muzzle FX
• Melee combo system with dynamic camera, impact effects and hit reactions
• MetaHuman compatibility and fully retargeted animations
• Enemy AI with Sight, Hear, and Damage senses
• Niagara blood FX and muzzle flashes
• Modular structure for quick weapon/enemy replacement
• Fully Blueprint-driven – no C++ required
• Playable demo map included
Technical details
• Number of Blueprints: 114
• Number of Static Meshes: 79
• Number of Skeletal Meshes: 58
• Number of Animation Sequences: 1.005
(Includes sequences from G.A.S.P. system and MetaHuman base assets. Custom gameplay and combat animations included.)
• Number of Materials: 75
• Number of Material Instances: 124
• Number of Textures: 368
• Number of Sound Cues: 19
• Number of Widgets: 26
• Input: Keyboard, Mouse
• Network Replicated: No (Single Player Only)
• Supported Development Platforms: Windows
• Supported Target Build Platforms: Windows
Required Plugins
• GameplayAbilities
• AbilitySystemGameFeatureActions
• AnimationLocomotionLibrary
• AnimationWarping
• PoseSearch
• MotionTrajectory
• Chooser
• MotionWarping
• MetaHumanRuntime
• MetaHumanCoreTech
• MetaHumanCharacter



