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Coin 4.26 Char ‌‌‍‍‎ Dragon1 4.26+

Dragon1
Версия Unreal Engine
4.26

No VFX, only dragon.
Rendered in Unreal

7 textures skins, you can change colors in MatInsts and you can create your own color options.
Material instance:
You can changed colors, roughness
Animated:
In-place animations: melee attacks, casts, fly stages, idle, death, dodge, turns, walk, run and etc.
PBR textures (Metallic/Roughness) (texture resolution can be lowered in the settings of the texture itself)
Materials: body, eye

Technical Details​

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 56

Animation types (In-place): 56

Number of characters: 1

Vertex counts of characters: 9807

Number of Materials and Material Instances: 2 Materials (Body and Eye, other Material insts)

Number of Textures: 22

Texture Resolutions: (Body 4096x4096, Eye 1024x1024)
Автор
Lucifer
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1
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233
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