
- Версия Unreal Engine
- 4.25
The project includes a lot of high quality realistic assets with everything that you need to create a city downtown level for your project. The pack has many models, materials and blueprints, that they will make your life easier and you'll save hundreds of hours of work. You can customize almost all of the materials very easy. All objects are inspired from real-life, correctly scaled and we paid attention to the smallest details for each object from the pack. It is a great package for a realistic level/environment/game.
“Low Poly Building” and “Roof” blueprint generate procedural mesh, the rest of the blueprints use the 3D models included in this pack.
These blueprints/tools work only in Editor, not at runtime (play mode). There is no interiors, only fake interior materials. The procedural tool generate buildings only in rectangular shape and it is made to be use only with the modular pieces from this pack (for now, this can be changed in a future update).
Please take a look on the following links before you buy:
Documentation: Documentation of the project
Video Presentation:
Video Demo:
Technical Details
Features:
• Meshes:
1. 48 props objects (traffic lights, flags, hydrant, newspaper machine etc.)
2. 111 modular pieces for buildings + 32 borders/deco for buildings
3. 22 decal meshes/road modular/walkside modular
4. 6 other meshes
• Most of materials has: basecolor, normal and a OcclusionRoughnessMetallic/ OcclusionRoughnessMetallicHeight packed texture (R-Occlusion, B-Roughness, G-Metallic, A-Height).
• 23 master materials (very easy to customize) ,127 material instances, 1 Material Parameter Collection and 2 Material Functions.
• Presentation scene and the demonstration scene are included.
• 4 Particles System
• 172 Textures sizes from 256x256 to 4096x4096 (most of them 4k) .
• 7 blueprints (Building Modular Piece, Roof, Low-Poly Building, Banners, Road, Traffic Light, Walkside) and a Editor Utility Widget ( Building Construction Tool – a procedural)
Collision: Yes, some of them imported, others automatically generated.
Number of Meshes: 219
“Low Poly Building” and “Roof” blueprint generate procedural mesh, the rest of the blueprints use the 3D models included in this pack.
These blueprints/tools work only in Editor, not at runtime (play mode). There is no interiors, only fake interior materials. The procedural tool generate buildings only in rectangular shape and it is made to be use only with the modular pieces from this pack (for now, this can be changed in a future update).
Please take a look on the following links before you buy:
Documentation: Documentation of the project
Video Presentation:
Features:
• Meshes:
1. 48 props objects (traffic lights, flags, hydrant, newspaper machine etc.)
2. 111 modular pieces for buildings + 32 borders/deco for buildings
3. 22 decal meshes/road modular/walkside modular
4. 6 other meshes
• Most of materials has: basecolor, normal and a OcclusionRoughnessMetallic/ OcclusionRoughnessMetallicHeight packed texture (R-Occlusion, B-Roughness, G-Metallic, A-Height).
• 23 master materials (very easy to customize) ,127 material instances, 1 Material Parameter Collection and 2 Material Functions.
• Presentation scene and the demonstration scene are included.
• 4 Particles System
• 172 Textures sizes from 256x256 to 4096x4096 (most of them 4k) .
• 7 blueprints (Building Modular Piece, Roof, Low-Poly Building, Banners, Road, Traffic Light, Walkside) and a Editor Utility Widget ( Building Construction Tool – a procedural)
Collision: Yes, some of them imported, others automatically generated.
Number of Meshes: 219