V.I.P 5.6 Envir Distant Mountains: Smooth Hills (PCG Biome) 5.6+

Distant Mountains: Smooth Hills (PCG Biome)
Версия Unreal Engine
5.6
639daf9a-41db-405f-b135-1b5402de9170.jpg



🔥 Key Features:



Five unique hill meshes 🌄 - Carefully shaped meshes designed for distant placement, providing varied silhouettes that help break repetition and add natural depth to background terrain 🌍



Ultra-Fast Setup 🚀 - Place it on your level, adjust scale and density, and move on with world building.



Performance-Focused Design 📈 - Built for far-distance rendering with low complexity. Forest is culled on the sides fasing away from landscape actor.



Seamless Integration
🔗 - It lives in our Ecosystem. Designed to visually blend with your existing landscapes and biomes



User-Friendly Controls 🎛️ - Clear parameters, simple PCG graphs, and clean Blueprints make customization fast and intuitive.




Technical details​

Number of Unique Meshes: 5 Hills, 15 trees.
Vertex Count: Hill - 5500, Tree - 5000.
Collision: No (Saves Performance).
Number of Materials: 3
Number of Material Instances: 6
Number of Textures: 18
Texture Resolutions: Extremly low, smallest memory footprint.
Автор
Lucifer
Скачивания
0
Просмотры
33
Первый выпуск
Обновление
Оценка
0.00 звёзд 0 оценок

Другие ресурсы пользователя Lucifer

Поделиться ресурсом

Сверху