
Key Features:
Five unique hill meshes 
- Carefully shaped meshes designed for distant placement, providing varied silhouettes that help break repetition and add natural depth to background terrain
Ultra-Fast Setup 
- Place it on your level, adjust scale and density, and move on with world building.
Performance-Focused Design
- Built for far-distance rendering with low complexity. Forest is culled on the sides fasing away from landscape actor.
Seamless Integration 
- It lives in our Ecosystem. Designed to visually blend with your existing landscapes and biomes
User-Friendly Controls 
- Clear parameters, simple PCG graphs, and clean Blueprints make customization fast and intuitive.
Technical details
Number of Unique Meshes: 5 Hills, 15 trees.
Vertex Count: Hill - 5500, Tree - 5000.
Collision: No (Saves Performance).
Number of Materials: 3
Number of Material Instances: 6
Number of Textures: 18
Texture Resolutions: Extremly low, smallest memory footprint.