
- Версия Unreal Engine
- 5.6
ExampleProject: https://github.com/fjz13/DirectExcelExample
Include C++ Source!
Easy to port to other platforms!
This plugin provides you with Blueprints and C++ to read & write Excel.xslx file data directly.
Unlike UE has to import CSV as datatables to use excel data, it's super convenient to read excel sheets directly. Pushing a bit further, it's more efficient to sync excel data to UE automatically whenever excel file changed.
Features:
- Read/Write Excel file
- Read/Add/Remove/Copy excel sheets
- Get/Set cell's value
- Supported Types: bool, int, float, string, date
- Watching excel file changed to notify events to reload game logic
- Easy to use. >100 Blueprint nodes.
- Read and write excel cell's appearance, like font, format...
- Use whole excel file as Data Registry source
- Read row items as a Struct item
Example Project: https://github.com/fjz13/DirectExcelExample
Excel format:
- Excel-style Workbook
- LibreOffice-style Workbook
- Numbers-style Workbook
- Encrypted Workbook (Excel 2007-2010)
- Encrypted Workbook (Excel 2013-2016)
- Document Properties
- Numeric Cell Values
- Inline String Cell Values
- Shared String Cell Values
- Shared String Text Run Formatting (e.g. varied fonts within a cell)
- Comments