
- Версия Unreal Engine
- 4.27
Cyborg 01 - Game Assets + Extra
Cyborg 02 - Game Assets + Extra
Cyborg 03 - Game Assets + Extra
Cyborg 04 - Game Assets + Extra
Cyborg 05 - Game Assets + Extra
Cyborg 06 - Game Assets + Extra
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (ONLY Epic Games Default TP Demo Animation)
Number of Static Mesh: 7
Number of BluePrint: 1 (DrillWeapon)
Number of Main Characters: 6
Vertex counts of Main Characters: 25.000 to 40.000
Tris counts of Main Characters: 30.000 to 60.000
C04 Socket: hand_l_ClawA, hand_l_ClawB (Bone: hand_l) - hand_r_ClawA, hand_r_ClawB (Bone: hand_r)
C05 Socket: hand_lCannon (Bone: hand_l) - hand_rCannon (Bone: hand_r)
C06 Socket: Socket Name - upperarm_lSCannon - Bone Name - upperarm_l - Socket Name - upperarm_rSCannon - Bone Name - upperarm_r
Cyborg 02 - Game Assets + Extra
Cyborg 03 - Game Assets + Extra
Cyborg 04 - Game Assets + Extra
Cyborg 05 - Game Assets + Extra
Cyborg 06 - Game Assets + Extra
Technical Details
Features:- Full 3D Character: 3d model to get a unique design impact for your game.
- Extra: Six Weapon set!
- Versatile Design: Model designed to be used in different artistic contexts and be versatile.
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (ONLY Epic Games Default TP Demo Animation)
Number of Static Mesh: 7
Number of BluePrint: 1 (DrillWeapon)
Number of Main Characters: 6
Vertex counts of Main Characters: 25.000 to 40.000
Tris counts of Main Characters: 30.000 to 60.000
C04 Socket: hand_l_ClawA, hand_l_ClawB (Bone: hand_l) - hand_r_ClawA, hand_r_ClawB (Bone: hand_r)
C05 Socket: hand_lCannon (Bone: hand_l) - hand_rCannon (Bone: hand_r)
C06 Socket: Socket Name - upperarm_lSCannon - Bone Name - upperarm_l - Socket Name - upperarm_rSCannon - Bone Name - upperarm_r