- Версия Unreal Engine
- 4.26
This pack contains modular constructor for creating sci-fi cyberpunk environments: station-like, tech fly islands-like etc.
Includes turret->bullets->enemy attack endless gameplay (see video preview).
Suitable for creating colorful scenes, custom gameplay scenes, adding to your wip sci-fi project:
Turret->bullet->enemy gameplay mode independent from 'level blueprint', 'big hard-coded systems' etc.
It means you may drag and drop turret, response area and enemy spawner to anywhere and hit play for ready-to-use sci-fi action.
Technical Details
Features:- endless gameplay INCLUDED --- (turret fire -> enemy hit -> enemy destroy) -- see video preview;
- modular sci-fi grounds double sided;
- sci-fi props variety;
- 5 types animated turrets (models);
- 2 types enemies (models);
- turret gameplay: search target, aim, fire;
- turrets setup: fire rate, aim time, search radius (via response area);
- bullet gameplay: target hit;
- bullet setup: fly speed, damage;
- explode effect (particle based);
- enemy gameplay: direct fly from spawner;
- enemy setup: fly speed, health (armor);
- realized gameplay: turret fire -> enemy hit -> enemy destroy;
- red-hot turret barrel effect (long fire time makes red-hot turret barrel; idle - cold barrel);
- colorful bullets (see video preview);
- enemy spawner;
- utilized ue4 physics;
- textures 4K;
- 100-5000 tris;
- LOD's.
Number of Unique Meshes: ~30;
Collision: (Yes) - automatic;
Triangles Count: 100 - 5000;
LODs: (Yes);
Number of Materials and Material Instances: 33;
Number of Textures: 80;
Texture Resolutions: 4K;