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V.I.P 4.26 Envir Cyberpunk - Under Siege 4.26+

Cyberpunk - Under Siege
Версия Unreal Engine
4.26

This pack contains modular constructor for creating sci-fi cyberpunk environments: station-like, tech fly islands-like etc.
Includes turret->bullets->enemy attack endless gameplay (see video preview).
Suitable for creating colorful scenes, custom gameplay scenes, adding to your wip sci-fi project:
Turret->bullet->enemy gameplay mode independent from 'level blueprint', 'big hard-coded systems' etc.
It means you may drag and drop turret, response area and enemy spawner to anywhere and hit play for ready-to-use sci-fi action.

Technical Details​

Features:
  • endless gameplay INCLUDED --- (turret fire -> enemy hit -> enemy destroy) -- see video preview;
  • modular sci-fi grounds double sided;
  • sci-fi props variety;
  • 5 types animated turrets (models);
  • 2 types enemies (models);
  • turret gameplay: search target, aim, fire;
  • turrets setup: fire rate, aim time, search radius (via response area);
  • bullet gameplay: target hit;
  • bullet setup: fly speed, damage;
  • explode effect (particle based);
  • enemy gameplay: direct fly from spawner;
  • enemy setup: fly speed, health (armor);
  • realized gameplay: turret fire -> enemy hit -> enemy destroy;
  • red-hot turret barrel effect (long fire time makes red-hot turret barrel; idle - cold barrel);
  • colorful bullets (see video preview);
  • enemy spawner;
  • utilized ue4 physics;
  • textures 4K;
  • 100-5000 tris;
  • LOD's.

Number of Unique Meshes: ~30;
Collision: (Yes) - automatic;
Triangles Count: 100 - 5000;
LODs: (Yes);
Number of Materials and Material Instances: 33;
Number of Textures: 80;
Texture Resolutions: 4K;
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