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V.I.P 4.26 Materials CloudScape Volumetric Cloud Library 4.26

CloudScape Volumetric Cloud Library
Версия Unreal Engine
4.26

TUTORIAL
What is it?
A collection of Materials and Cloud Volumes for Unreal Engine aimed at replicating a VDB-like actor workflow for highly customizable volumetric skies! From massive vortexes, to distant storm-fronts, from sand storms to wisps we offer a huge variety of stylized and and natural looking clouds in our volume library.

Technical Details​


What's in it?
3 main Blueprint Actors:
CloudScape Base Actor
responsible for the rendering of the clouds (supports up to 32 CloudScape Actors)
CloudScape Actor used for individual cloud actors
Capture Sky Actor used to capture a panoramic sky texture for projects designed to work on lower end hardware.
Large Volume Asset Library: 53 Cloud Volumes, 13 Tile-able Noise Volumes, 1 Master Cloud Material
A set of 6 Demo Maps

Features: (Please include a full, comprehensive list of the features of the product)
  • 3 BP Actors - for Sky Rendering, Cloud Asset and Sky Baking
  • 53 Volumetric Cloud Textures
  • 13 Volumetric Tillable Noise Textures
Number of Materials: 3 + 5 Instances
Number of Textures: 73
Number of Blueprints: 3
Supported Development Platforms: Windows PC
Documentation: https://1drv.ms/t/s!Ahv0CVYoiZNyhGpsxbaj9sjZtmBP?e=JzRsbL
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Lucifer
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