
- Версия Unreal Engine
- 4.26
A Classy Restaurant & Piano Bar overlooking a nighttime city skyline. The environment is made using a modular workflow so you can easily make new layouts. This project includes everything pictured except the placeholder characters. Each asset was created for realistic AAA quality visuals, style, and budget.
Technical Details
Features:
- Over 130 Mesh Assets
- Over 130 Textures
- High-quality game-ready materials
- Designed to work with all Grimmsorg Studio products
- Channel Packed Metalness / Roughness / Ambient Occlusion
- Use of Layered Materials for architectural assets
- Additional material controls such as color and roughness adjustments on most props
- Consistent Lightmap UVs
- Cinematic Post Processing
- Free of all legal issues as all branding & labels are custom made
- Optimized for game
Texture Sizes:
- 4096 (6)
- 2048 (78)
- 1024 (25)
- 512 (19)
- 256 (3)
Additional Stats:
Scaled to Epic skeleton: YesCollision: Simple Collison On Nearly All Props
Vertex Count: NA
LODs: No but easily generated using Unreal's LOD generator tool
Number of Meshes: 131
Number of Materials and Material Instances: 91 Materials (17 Master / 58 Instances / 16 Material Functions)
Number of Textures: 131