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V.I.P 5.0 VFX Character Status VFX Material 5.0+

Character Status VFX Material
Версия Unreal Engine
5.0

Technical Details​

Features:
  • No matter what your UV layout look like, VFX Material always present Seamless!!
  • There is a parameter called "_VfxMix" in VFX material,Just push it from 0 to 1 ,The Effect will appear gradually !!
  • These VFX material Also can be used on Enviromental Object(static mesh) in the scene
  • Foolproof Override parameters for Scalable Size,Custom Color,Duration etc..
  • Well organized assets,good name convention,high visual qulity with efficiency and good optimization!!
  • self Scalability(LOD)
  • The name of VFX has keyword: "Attach" means this VFX Niagara system need to attach under a skeletal mesh.
  • The Vfx called"Vfx_GpuAttachSlowSlime" and "Vfx_GpuAttachCombust"has volumetric feature.Thus You need turn On the Plugin : NiagaraFluids and Niagara Chaos

Type of Emitters: CPU/GPU
Number of Unique Effects: 10
LODs: Yes
Number of Materials: 32
Number of Textures: 39
Number of Blueprints: 1
Number of Unique Meshes: 1
Автор
Lucifer
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