- Версия Unreal Engine
Contains all of the necessary and sufficient content needed to create a level such as a gloomy & decrepit cemetery.
There are tombstones, statues, foundations, postments, crypts, candles, lamps, roads, fences, growth, foliage, trees, fences, chapel, entrails chapel, terrain, dark sky, and FX.
- Contains all the necessary and sufficient content to create a level like a graveyard.
- There are tombstones, statues, foundations, crypts, candles, lamps.
- Modular road and intersections, road based on splines for curved road shapes.
- Modular fences of different types, gates.
- Modular small fences.
- Trees, foliage and growth. Some foliage includes a flutter animation.
- Precasting foundation.
- Chapel with all the necessary internal content, doors.
- The Chapel building is assembled from 2 parts, external and internal, for optimization.
- Some models created using combination of photogrammetry and 3D sculpting
- Some objects are made in the classic way.
- Some objects have LODs.
- Layer material for terrain included.
- The sky is included.
- FX fire candles, FX rain, FX breaking rain included.
- The level with configured and prepared example of use, like in presentation is included.
- 16x16: 4
- 64x64: 2
- 128x128: 3
- 512x512: 7
- 4096x4096: 24
- 1024x2048: 2
- 1024x4096: 1
Vertex Count: 8 - 13,216
Number of Meshes: 255
Number of Materials and Material Instances: 34 Materials and 102 Instances
Number of Textures: 203