
- Версия Unreal Engine
- 5.0
Features:
- 340 Unique modular pieces, designed with 5x5 and 3x3 grids (as actual architecture).
- Facades, Big Structures, Stairs, Entrances, Lightning sources, Windows, Decorations, Columns and Simple meshes.
- 100+ material instances, which can be easily modified to match your scene.
- 720 4K PBR Textures: Concrete, Metal, Tiles, Plastic, Wood and Paint. All tiled and can be switched between instances, to easily create additional materials.
- Tileless Master Material for big objects (with UV/Tileless functions)
- You can easily swap any aspect in materials. Color tint, texture maps, microdetails, rotation, tiling.
- Texture variations for all materials, to use with any other material shader workflow.
- Construction BPs - Simple Cable Tool, Procedural Spawner and Spline spawner.
- Almost any mesh has several material slots.
- Architecture Elements size from 50 cm up to 28 meters.
- Each part can be used with the snapping systems and other modular assets.
Number of Unique Meshes: 310 total
Collision: Yes for all
Vertex Count: Optimized even for mobile
LODs: Yes for all
Material Instances: 110+
Number of Textures: 720+
Texture Resolutions: 4096x4096, 64x64 for technical inputs
Size: 14+ GB