V.I.P 4.24 Envir Brushify - Grasslands Pack 4.24

Brushify - Grasslands Pack
Версия Unreal Engine
4.24
Create realistic Grasslands environments with this powerful easy to use pack. Perfect for level designers and environment artists.

Contains Brushify Landscape Auto Material. Allow users to paint multiple biomes with ease across huge landscapes. Supports flow mapping, tessellation, roughness, texture lods, optimized shader overdraw.

This pack comes with a playable level with a complete ready-made landscape. Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.

Brushify Overview video:
Getting Started tutorial:

Merging packs
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.

Tutorials: Learn to use Brushify with Brushify - Unreal Engine Bootcamp!
https://www.brushify.io/bootcamp
Build a level in 1 hour:

Technical Details
Features:
  • 4 Unique Grassland Terrain Brushes (as pictured above)
  • 1 Bonus Terrain mesh for snowy background mountain
  • Each Terrain Brush has both Meshes and Alpha Brushes.
  • 1 Erosion Alpha Brush Texture is included that can be used to sculpt the mountains directly into the landscape. (4 seperate brushes are stored in the R G B A Channels of the texture.)
  • This pack contains a ready-made level already built using the Brushify assets.
  • Includes a simple landscape auto material that automatically textures the terrain as users paint.
  • Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud
  • Texture variants for multiple biomes are included (Snow, Grassland, Desert and Rocky)
  • Optimized Grass is also included
  • Includes rock and plant meshes
  • Includes Procedural Spawner that automatically covers terrain slopes with rocks.

Texture Sizes:
All textures are 8192x8192 resolution

Vertex Count: 1000 to 62,000
LODs: All meshes have 6 LODs
5 Distance Terrain meshes
3 Rock meshes
4 Plant Meshes (including grass)
4 Materials
30 Material Instances
40 Textures
1 Terrain Alpha Brush Texture (4 seperate alphas in RGBA Channels)
Contains Landscape Auto Material
Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)
Contains Simple Water Shader
Contains Foliage Material
Contains Cloud Shadows Material
Top