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V.I.P 4.26 Props Broadleaf Undergrowth 4.26+

Broadleaf Undergrowth
Версия Unreal Engine
4.26

Technical Details​

Features:
  • All images are rendered in real-time.
  • Textures are from photogrammetry and scan data
  • Meshes are scaled to their real size.
  • Vegetation has realistic, shader based wind effect
  • 8K 2mx2m ground texture with 4K 1mx1m variant
Number of Unique Meshes: 174
36 Oak twig
35 Grass Variation (single grass blades included)
24 Dead oak leaf
24 Dead tilia leaf
18 Tilia autumn leaf
18 Tilia twig
6 Bark debris (has high poly version)
6 Oak branch (has high poly version)
1 Oak branch with leaves
1 Grass cluster
1 Grass cluster with lower density
1 Autumn tilia leaf scatter
1 Dead tilia leaf scatter
1 Twig scatter (has high poly version )
1 Oak leaf scatter
Collision: Yes, automatically generated
Vertex Count: 8 - 14547
LODs: Yes
Number of Materials and Material Instances:
4 Master Materials, 16 Material Instances
Number of Textures: 62 (12 for wind effects)
Texture Resolutions: 8196x8196 (Ground texture),4096x4096, Less than 32x32 for the wind effects
Автор
Lucifer
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