- Версия Unreal Engine
- 5.3
Technical details
Features:- Define the glass shape with a spline – Fully customize the glass geometry with ease.
- Pre-fragmentation system – Control initial fractures before the glass breaks.
- Procedural and recursive destruction – Glass can keep breaking dynamically until fragments become negligible.
- Multiplayer replication – Full network synchronization, even for late-joining players.
- Save and load system – Preserve the glass state across game sessions.
- Bake to static mesh – Convert shattered glass into optimized geometry for better performance.
- Procedural frames – Automatically generate supporting structures for the glass.
- Includes Sweep Spline Tool – Advanced tool for generating procedural geometry using splines.
Important/Additional Notes:
This asset requires the Geometry Script plugin. Make sure to enable it, or the asset will not function properly and may display errors.
Network Replicated: (Yes)





