
- Версия Unreal Engine
- 5.6
Component-based, runtime-editable procedural animations, and a complete FPS foundation where core actions and systems — run, sprint, fire, reload, slide, menus, save/load, HUD — all work seamlessly together. Plus Bodycam mode, constant updates, and a 500+ dev community.
• Bodycam Mode – Built-In Bodycam-Style Gameplay With Dynamic FOV, Motion, And Full Customization.
• Component-Based Procedural Animation – Easy To Integrate Into Any Project; One Reload & Base Pose Is Enough For New Weapons.
• Full Animation Suite – Idle, Walk, Run, Jump, Lean, Aim, ADS Fire, Reloads, Sway & More.
• Combat-Ready Arsenal – Rifle, Shotgun, Sniper, Pistol, Grenade & Knife Animations Included.
• Advanced Locomotion – Crouch, Vault, Mantle, IK Wall-Blocking, Recoil With Recovery, Dual-Mag Reload.
• Complete FPS Systems – Weapon Inventory (Save/Load), Crosshair & HUD, Menu & Settings Built-In.
• AAA FX & Systems – Muzzle Flash, Bullet Casings, Blood Decals, Smart Enemy Reactions.
• Compatibility – UE5 Manny Retargeter, Metahuman, IK_Hand_Gun AnimBP, Control Rig Support.
• Active Discord (500+ Devs) – Instant Support, Feedback, And Shared Knowledge.
• Constant Updates – Dozens Of Improvements Since Release, With New Features Added Monthly. (Last update: August 2025)