
- Версия Unreal Engine
- 5.5
About
Yes, you heard that right. Generate Blueprints using AI.This project has been a labor of love for over a year and a half. As a solo developer, I took it from a simple idea, through early concepts, to a working prototype. Now it's in beta release. The journey hasn’t been easy, but it’s been full of valuable lessons that helped shape the product into what it is today.
While AI-powered Blueprint generation is the core feature, there’s much more to explore. Check out the product pictures to see what’s possible. And this is just the beginning. I have many exciting features coming soon
Features
- Fast Generation: Functions are generated in just 5–10 seconds
- Cost-Efficient: Use the Gemini API for free, or get up to ~3,300 function generations per $1 with OpenAI
- Source Code: The full source code is available for transparency and educational purposes. Sharing, making it public, reselling, or redistributing in any form is strictly prohibited and will result in legal action
- User-Friendly: Easy to use with clear and well-written documentation
- Actively Maintained: Regular updates with new features and improvements
- Structs and Enums: The AI automatically creates Structs and Enums it needs
FAQ
Not yet. I plan to add support for Local LLM's very soon
Not yet. I plan to add support for other LLM's too
Mac: Yes. Linux: Not sure yet. Let me know if you want it supported
Just let me know which versions you want to be supported. Currently planned is UE4.26->Latest
This plugin won't be in sale anytime soon.
Using the Gemini API is free. Using the OpenAI API: Not much. It is insanely cheap to use. I also plan to add support for a local LLM
Currently not, generation of entire blueprints, Actors and so on will follow.