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V.I.P 5.0 Envir Blue Gem Earth v0.6.0

Blue Gem Earth
Версия Unreal Engine
5.0

Blue Gem is derived from over 2 billion polygons, with the optimised terrain data powered by Nanite, enabling stylized viewing of Earth for games, cinematics and interactives, in real-time. This stylized Earth is built with a vertically exaggerated topography and bathymetry and leverages Epic's atmosphere to dynamically light and shade the atmosphere depending on the angle that the sun is set to. Raytracing is used to help bring greater realism to this stylistic rendition of our home planet.



Surface

The color map comprises 81,920 pixels wide and 40,960 pixels high and has been hand painted to have many data processing artefacts removed. The normal map comprises 81,920 pixels wide and 40,960 pixels, and allows for normal flatness to be adjusted, changing the intensity of the terrain features to better suit the different artistic needs of near and far shots.



Country Borders

  • Adjustable Intensity
  • Adjustable Color
  • 81,920 pixels of texture


To see an example of how the asset can be used, the project includes the sequence used for the showcase video.



Hardware

Nanite on PC requires the following;

  • NVIDIA: Maxwell-generation cards or newer
  • AMD: GCN-generation cards or newer


Notes:



This project is ~6.35 GB in size.


  • This project does not include heightmaps or adjustable terrain height features.
  • Please press play and then stop in the editor to execute the recommended console variables.
  • Blue Gem requires SM6 to be enabled for Nanite if using Unreal Engine 5.1+. SM6 is enabled by default in Unreal Engine 5.1+.
  • Please see the Nanite documentation below for more information
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Lucifer
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