- Версия Unreal Engine
- 5.5
Technical details
Each Layer Control with multiple options for each point below- Base Color
- Roughness
- Metallic
- Normal Map
- Detail Normal Map
- Ambient Occlusion
- Heightmap/Displacement (Nanite)
- Emissive
- Translucency
- Opacity
- Parallax Occlusion Mapping (POM)
- Support for virtual textures across all layers.
- Panner Animation applicable across multiple layers.
- ORHM Textures: Support for packed textures (Occlusion, Roughness, Height, Metallic).
- Fresnel Mask
- RGB Mask
- Vertex Paint
- Substrate Materials
- World Aligned Mask
- Detail Texture Control
- Runtime Virtual Textures
Number of Unique Materials, Material Instances and Material Functions: 112
Number of Textures: 76
Number of Sample Textures: 34
Texture Resolutions: 2048x2048


