
- Версия Unreal Engine
- 5.0
Technical details
Character: 1 Master Blueprint and 8 example NPC BlueprintsCharacter Parts
~56 SK meshes
~ 120 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
~60 Materials: Including 4 Master Materials for items and hairs
~ Textures: Mainly 2k textures
Maps: 1 Overview
Scaled to Epic UE5 Skeleton
Rigged: YES
Rigged to Epic UE5 Skeleton: Yes
Animated: No Animation included
Number of Characters: 40 parts
Vertex counts of characters: 30-60k
Morph targets –programming BP part prepared :
All gloves /Chests/cloak are shipped with basic morph positions The system is easily expandable to bring in your own creations if you'd like to change items dynamically - for your hero character