
- Версия Unreal Engine
- 5.1
Technical Details
Features:
100% Scanned Assets ( Beech Forest Scans )
Optimized Materials
Up to 8K texture resolution
Distance meshes
Optimized LODs and Billboards
Procedural Wetness Level
Scanned Plant Atlases
Scanned Rock and Tree Meshes
5 Landscape Layer
Procedural Vegetation
Optimized mesh options (Base Model / Model+Moss+Plants / Model+Plants)
Number of Meshes:
Beech Trees: 12
Mossy Rocks: 18
Stumps: 3
Logs: 8
River Paths: 7
Embankments: 5
Branches and Leaves: 87
Twigs: 14
Small Roks: 19
Plants:
Petasites hybridus: 20
Cyclamen : 20
Rhododendron : 18
Rubus Meshes : 21
Subtropical Plant : 45
Asplenium : 4
Fern : 21
Small Fern : 4
Forest Plant : 15
Grass : 12
Ground Cover Plant : 37
Hedera : 1
Lemna : 9
Sambucus nigra : 4
Number of Materials: 13
Number of Instance Materials: 55
Number of Textures: 186
Number of Static Meshes: 401
Texture dimensions: the majority of assets use 8192x8192 Albedo, 4096x4096 Normal and 2048x2048 HRA (HeightMap, Roughness, AO) textures
Collision: Yes
Vertex Count: ~75000/25000/7500/150 (trees & rocks) ~5500-750 (medium assets), ~3500-50 (plants)