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Asylum
Версия Unreal Engine
4.26


• Fully finished 4 storey building with basement
• The package includes a demo scene
• More than 300 props models for the hospital
• Procedural Dirt Shader for walls (Based on mesh distance field)
• Mesh and Light unloading system achieves high fps at a huge level even with shadows turned on in many light sources
• The photos are taken with the help of AI and are not images of real people.


!!!! Beware!!!!
Some of the pivot points are not centered for easier placement.
Some meshes (such as walls, floors, roofs, some props, etc.) do not have polygons on the "back" side, and can only be used as modules

Technical Details​

Features:
  • Demo scene included
  • Blueprints for doors
  • Blueprint for hiding meshes, lights, decals by tags

Texture Sizes:
• (3) 4096x4096
• (164) 2048x2048
• (35) 2048x1024
• (10) 2048x512
• (3) 2048x256
• (90) 1024x1024
• (32) 1024x512
• (8) 1024x256
• (58) 512x512
• (9) 512x256
• (2) 512x128
• (6) 256x256
• (1) 256x128
• (1) 128x128
• (2) 64x64
• (4) 8x8

Collision: Yes, Automatically generated
Vertex Count: max 37952 min 1
LODs: Yes, Automatically LOD for each mesh (different amounts 4-8 LOD)(meshes with a small counts of vertices do not have lods)
Number of Meshes: 552
Number of Materials and Material Instances: 22 Materials and 208 Material Instances
Number of Textures: 428
Автор
Lucifer
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