
- Версия Unreal Engine
- 5.2
When a project has been in development for a while, or after a period of prototyping, it is common to have a lot of assets that are not used anymore.
These assets are taking up disk space, slowing the editor and build times down, and affecting build size.
Are you tired of having to manually migrate assets over to a new project whenever you want to delete assets you no longer use?
These days are over! Assets Cleaner takes care of it for you!
Requires UE 4.23 (or higher)
Features:
Scan and list Unused Assets
See Assets disk size
Easily browse the list with Filters (name, type, folder), and columns sorting (name, type, folder, size)
Manage assets directly from the tool:
- Find in Content Browser
- Find on Disk
- Edit Assets
- Delete Assets (using the editor's Delete Assets window)
- Move Assets
- View selected assets in the Reference Viewer graph to have a nice graph view of all references and dependencies
- View selected assets in the Size Map to have a visual representation of disk space usage in selected assets
Requires UE 4.23 (or higher)
- Code Modules: Editor Module "AssetsCleaner"
- Number of Blueprints: 6
- Number of C++ Classes: 5
- Network Replicated: No
- Supported Development Platforms: All Platforms
- Supported Target Build Platforms: Editor Only