
- Версия Unreal Engine
- 5.1
Ascent Toolset is a set of graph-based visual tools to help developers to in creating dialogues, quests and any kind of State machine.
Quest Tool is a generic tool to create any kind of Quest System, support branched quests, timed quests and multi-objective quests.
Dialogue Tools empowers your story telling by helping developers in creating complex branchable dialogues by also supporting sounds and animations. (Available also separately here)
FSM tool is a generic State Machine Editor that can be used for any problem that can be solved by implementing the State Pattern. (Available also separately here)
Every tool is component based for easy integration with any project, regardless of the size.
Works natively with ACF.
Written in C++ but 100% usable in blueprint-only projects.
Technical Details
Features:
Number of C++ Classes: 48
Network Replicated: No
Supported Development Platforms: PC, Xbox, PS4, Nintendo Switch, Android
Supported Target Build Platforms: PC, Xbox, PS4, Nintendo Switch, Android
Documentation: https://docs.google.com/document/d/1__vwE4AHADruI66caZooVuTGpn4A4gXwk712eni5YDQ/edit?usp=sharing
Example Project: https://www.dropbox.com/sh/wlbeqfin3d8h0l7/AACXizA8mOtXF-9JMkg1FgwWa?dl=0
Important/Additional Notes: works natively with ACF
Quest Tool is a generic tool to create any kind of Quest System, support branched quests, timed quests and multi-objective quests.
Dialogue Tools empowers your story telling by helping developers in creating complex branchable dialogues by also supporting sounds and animations. (Available also separately here)
FSM tool is a generic State Machine Editor that can be used for any problem that can be solved by implementing the State Pattern. (Available also separately here)
Every tool is component based for easy integration with any project, regardless of the size.
Works natively with ACF.
Written in C++ but 100% usable in blueprint-only projects.
Features:
- Quest System
- Dialogue System
- FSM System
- A set of Graph Tools for all the above mentioned
- AscentGraphSystem [Runtime]
- AscentGraphSystemEditor [Editor]
- AscentDialogueSystem [Runtime]
- AscentDialogueSystemEditor [Editor]
- AscentQuestSystem [Runtime]
- AscentQuestSystemEditor [Editor]
- AscentStateMachine [Runtime]
- AscentStateMachineEditor [Editor]
Number of C++ Classes: 48
Network Replicated: No
Supported Development Platforms: PC, Xbox, PS4, Nintendo Switch, Android
Supported Target Build Platforms: PC, Xbox, PS4, Nintendo Switch, Android
Documentation: https://docs.google.com/document/d/1__vwE4AHADruI66caZooVuTGpn4A4gXwk712eni5YDQ/edit?usp=sharing
Example Project: https://www.dropbox.com/sh/wlbeqfin3d8h0l7/AACXizA8mOtXF-9JMkg1FgwWa?dl=0
Important/Additional Notes: works natively with ACF