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Free 5.5 Envir ARMOR - Bundle 5.5+

ARMOR - Bundle
Версия Unreal Engine
5.5
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The ARMOR Collection Includes:

• 3 Hero Vehicles with Blueprint-based rotating parts and lighting controls
• 1 Fully Rigged Character with 35 posed presets and gear variations
Modular Character Blueprint with outfit toggles and posed states
Camouflage customization handled via material instances
• 500+ Modular Kitbash Parts with UVs and Textures
• 34 Pre-Assembled Kitbash Models


Note:
• Not optimized for games: These assets are designed for cinematic or high-quality visual projects and may require adjustments for game use.
• No Animations Included: Characters are rigged and posed. Animation retargeting may be required.
• Assets in example scenes are artistic interpretations and may include additional background elements not included in the pack.



This pack was built in collaboration with concept designer Maarten Hermans, known for his gritty mechanical design and work on AAA titles.

Technical details​

General Information
• Rigged: Characters only
• Rig Type: FK rig based on UE4 Mannequin skeleton, with additional custom bones for gear (radios, belts, headsets)
• UE5 Retargeting: Fully supported
• Vehicles: Not rigged

File Formats
• Unreal Engine Ready: Native UE5 project for drag-and-drop use
• Blueprints (Characters): Modular system for outfit selection, gear toggles, colour presets, and pose adjustment
• Blueprints (Vehicles): Rotating components, lighting control

Skeletal Meshes
• Modular Characters: Mix-and-match outfits, body kits, and gear
• Preset Poses: 35 included for layout, animation, and presentation
• Control Rig: Fully implemented and based on the UE4 Mannequin skeleton
• Note: Metahuman assets are not included

Textures and Materials
• Texture Resolution: Up to 4096 × 4096
• Materials: Optimised PBR setup for UE5
• Material Variants: Includes camouflage presets and clean variations
• Nanite: Enabled on all opaque parts

Details
• Unique Meshes: 550+ total assets including:
 – 3 Hero Vehicles
 – 1 Fully Rigged Character with body kits and gear
 – 500+ Modular Kitbash Parts
 – 34 Pre-Assembled Kitbash Models
• Vertex Count (Vehicles): Ranges from ~1.3M to 3.2M
• Vertex Count (Character): Approximately ~150K to 200K
• Vertex Count (Other Meshes): Ranges from ~400 to 120K
• LODs: Not included
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Lucifer
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