
- Версия Unreal Engine
- 5.6
Changelog
v1.6.0 (2024 04-27):
Network Replicated: NA/Not tested
Supported Development Platforms: Successfully packaged and tested for Windows only
Documentation: https://github.com/Voulz/ArchVisTools/wiki
Example Project: https://github.com/Voulz/ArchVisTools/wiki/Sample-File
Important/Additional Notes:
This plugin has been developed and tested for ArchVis, using Dataprep for import, Sequencer for animation, and Movie Render Queue for rendering. It should work fine for any other purpose (the plugin packages and works properly) but please contact me first if you have any particular use case in mind.
The Dataprep Operations were made and tested for Datasmith files coming from SketchUp. They should work similarly with Datasmith files coming from other software but feel free to contact me first if you have any particular questions.
v1.6.0 (2024 04-27):
- Compatible with UE 5.4
- Compatible with UE 5.4 Preview
- [Fix] Fixed a packaging issue on UE 5.3
- Compatible with UE 5.3
- Compatible with UE 5.2
- Compatible with UE 5.1
- Path Tracer not rendering with lower end graphic cards due to changes in the Engine. I am actually not able to test the Path Tracer pass anymore
- Better support of NearClipPlane in the editor. Default CineCameras now have the property Custom Near Clip Plane that you should use instead but it currently cannot be animated. You can still use the property Override Near Clip Plane of the ArchVis Camera which is animatable.
- [Fix] Fixed a bug where the render from the Movie Render Queue wasn't matching the viewport when the Filmback settings of the camera were different from the aspect ratio of the output.
- Compatible with UE 5.1 Preview 2 (not Preview 1). Still issues with the default Movie Render Queue Passes ObjectID not exporting on exr (has been reported to Epic) and Path Tracer not rendering with lower end graphic cards.
- Bug Fix on the Movie Render Queue Settings needing a manual reset when reloading a preset.
- Small fixes on a few Dataprep recipies.
- Now compatible with Unreal Engine 5.0 (5.0.0, 5.0.1 and 5.02)
- Now compatible with Unreal Engine 5.0 Preview 1 and 2
- Added support for High Res Rendering
- The ArchVisCineCamera should now also be accessible through Place Actors > Cinematic
- Added the Movie Render Queue Pass [ArchVis] Object Id (Limited)
- Custom Dataprep Blueprints have been converted to C++
Technical Details
Features:- An ArchVisCineCamera can automatically correct the view to look like a 2-point perspective.
- Custom Movie Render Queue Passes to handle the perspective correction.
- Custom Dataprep Operations to provide more functionality.
- Full description of all the available features on the GitHub Wiki Page.
- Module ArchVisTools [Runtime] containing ArchVisCineCameraActor, ArchVisCineCameraComponent, and custom Movie Render Passes.
- Module ArchVisToolsEditor [Editor] containing mostly Dataprep Operations.
Network Replicated: NA/Not tested
Supported Development Platforms: Successfully packaged and tested for Windows only
Documentation: https://github.com/Voulz/ArchVisTools/wiki
Example Project: https://github.com/Voulz/ArchVisTools/wiki/Sample-File
Important/Additional Notes:
This plugin has been developed and tested for ArchVis, using Dataprep for import, Sequencer for animation, and Movie Render Queue for rendering. It should work fine for any other purpose (the plugin packages and works properly) but please contact me first if you have any particular use case in mind.
The Dataprep Operations were made and tested for Datasmith files coming from SketchUp. They should work similarly with Datasmith files coming from other software but feel free to contact me first if you have any particular questions.